One consistent difference I have found compared to most of the tunes I have analyzed is that this tune is more rich in the F table than most but leaner in the higher vacuum areas on the L table. Intact a lot of tunes I have looked at used the stock L tables with no changes, some use the base tune some use the TOR tables.
I preffer the strategy of L table tuning over F tables. I see it like this, F tables are good for shaping the general fueling requirements of the engine. Once the shape of the fuel curve fits the impulse of the intake and exhaust tuning, they are close to done.
The L tables though will automatically account for elevation changes and air density changes because both of those factors directly contribute to what the MAP signal is.
If the tuning is done exclusively using F tables, and a rider has a significant elevation or temperature change in their ride, the fueling will be off because the ecu saves the key on engine off map value as its reference (I think).
I suspect a lot of tuners are relying heavily on F tables because alpha-n is very common on motorcycles, my Daytona uses it (doesn't even have a map sensor plumbed to the intake). As such I suspect they tune using what they are comfortable using, human nature so they use the F table. Clearly this can work as it has been done by a lot of people with great results on rockets.
My background and vehicle I learned tuning on was pure speed density using a MAP vs RPM table and TPS only for the accel pump feature.
Personally I think Speed Density is superior on engines that have high flywheel effect (Rocket 3) because that instant change in map when opening the throttle isn't necessarily met with very rapid RPM changes like on a high reving bike with very little flywheel effect like 600s.
Speed Density is also more conducive to adding forced induction
This whole effort has me considering dumping the stock ecu and switching to a much more powerful option:/