Power-Tripp
Turbocharged
Does TuneEcu have the feature where PCIII maps can be imported?
Yes. Most of the TuneEdit features have been duplicated in TuneECU - arranged slightly differently.
However, realize that both TuneECU and TuneEdit both import PC3 maps exactly the same way, by writing them directly into the main fuel offset for the F (TPS) tables - the fuel % table. However, PC3 cell numbers are not always an exact percentage (far from it in fact), and this can make them translate poorly at times. And if the F_L Switch point is set at stock change over points, the L tables will not be correct for use at low rpm/load.
This is just like those using ECUeditor to map the ECU in 2002-current Suzuki Hayabusas and converting the fueling from a PC3/PC5 map into the ECU - some things can be lost in translation, and the bike doesn't run the same.
If you know how the PC3 operates, you can understand how this can be an issue and how to correct it.
Power Commander 101:
The PC3 intercepts the injector on-time signal between the ECU and the injector. It allows you to add or subtract injector on-time based on TPS positions and engine speed with the PC software. This means that it alters mapping for both MAP (L) tables and TPS (F) tables from the ECU. All it sees is injector on-time, and doesn't care how it is determined in the ECU. If you import the PC3 map, you can miss a great deal if the L tables are set at stock change over points - as high as 35% TPS at 3500 rpm. ANd the numbers in the PC3 table is not a direct coorelation to TuneEdit/TuneECU tables.
If you have enabled and altered the PC "accelerator pump" feature, you can really screw up trying to translate the map into TuneECU or TuneEdit. This acts to add an offset table to the fueling from a PC3. It adds or subtracts fuel when the throttle is opened more, and does so over a given time period in order to allow for changes in acceleration compensation globally over the entire map. If the mapping from a PC3 uses this, it gets lost when you translate it to TuneEdit and TuneECU.
Map a bike with a PC3, import the map into TuneEdit or TuneECU, and test it. You can learn a lot.
These are all things many don't seem to know about. It is not hard to correct - if you know that it happens, where/when it happens, and why it happens.
Likely more than you wanted to know, definitely more than you asked, but I hope this helps.
-Wayne