mart_dev
Standard Bore
- Joined
- Jan 11, 2011
- Messages
- 5
Please excuse me if this ground has been covered but I've not found anything that explains the topic, merely opinions of various members.
My question goes to the technical reasoning behind modifying a particular map to achieve a favourable result. Don't get me wrong, I love getting the best out of anything I have and/or do but I'd just like to know how to be be sure. I am very late in joining any kind of forum and the guys have all been really helpful and extremely knowledgable(I suppose if you own a rocket...or any British engineered product for any length of time you're bound to get pretty good at understanding how to make it go or you could be walking!), and as such, have only just discovered TuneECU. I fired it up and...well to be honest I just about crapped myself when I saw all the numbers and colours appear on the screen. Changing the view to a graphic was of little comfort even though the numbers now followed a moderately familiar pattern.
How do the guys using the software arrive at the numbers they arrive at?
Are the maps all based on Dyno results or mods of a base program?
Is there a reason why some maps would be altered to produce full power in 1st and 2nd when the factory only saw fit to endow the engine with 20-40% in the same rev range?
What are a "arse dyno" results when unleashing all that power in the lower rev range of the lower gears?
What's up with running the bike 'till the engine fan kicks in, then turning off for 10sec, then back on again before pressing the TPS reset (something I saw in a YOUTUBE POST)? One would expect that simply pressing the TPS reset after loading the map would suffice...if not, why not? (Any proof to support or refute this?)
I know this probably has most of you rolling your eyes back but I'm being sincere and any advise and/or constructive comments would make a big difference to my riding enjoyment.
Oh and if these questions have been asked and answered ad nauseam then by all means direct me to the relevant postings.
Thanks in advance
My question goes to the technical reasoning behind modifying a particular map to achieve a favourable result. Don't get me wrong, I love getting the best out of anything I have and/or do but I'd just like to know how to be be sure. I am very late in joining any kind of forum and the guys have all been really helpful and extremely knowledgable(I suppose if you own a rocket...or any British engineered product for any length of time you're bound to get pretty good at understanding how to make it go or you could be walking!), and as such, have only just discovered TuneECU. I fired it up and...well to be honest I just about crapped myself when I saw all the numbers and colours appear on the screen. Changing the view to a graphic was of little comfort even though the numbers now followed a moderately familiar pattern.
How do the guys using the software arrive at the numbers they arrive at?
Are the maps all based on Dyno results or mods of a base program?
Is there a reason why some maps would be altered to produce full power in 1st and 2nd when the factory only saw fit to endow the engine with 20-40% in the same rev range?
What are a "arse dyno" results when unleashing all that power in the lower rev range of the lower gears?
What's up with running the bike 'till the engine fan kicks in, then turning off for 10sec, then back on again before pressing the TPS reset (something I saw in a YOUTUBE POST)? One would expect that simply pressing the TPS reset after loading the map would suffice...if not, why not? (Any proof to support or refute this?)
I know this probably has most of you rolling your eyes back but I'm being sincere and any advise and/or constructive comments would make a big difference to my riding enjoyment.
Oh and if these questions have been asked and answered ad nauseam then by all means direct me to the relevant postings.
Thanks in advance